I know I should have been writing this post over a month ago. I know the game should be out by now. I know I’m late again, after all the final version should have been done by the 28th of May. So, first I’ll give an honest explanation for why it’s not done and give a list of what I still need to do to finish.
I was so close. Progress was being made somewhat slowly, but steadily for a while. I had about 1/3 of world 4 done in mid March and suddenly I disappeared, sort of. I’ll be honest. I had lost a lot of motivation. Staring at a project that I started about 2 years ago that was still incomplete, knowing that because of the nature of it there was no real way to justify (profit to be made) the amount of time and effort that I had poured into it left me feeling drained. I just wanted to finish, but I couldn’t let myself rush to the finish, so I took a break.
A few days off turned into a week. A week turned into weeks, and before I knew it it had been over a month since I had last opened the project. The break was incredibly refreshing. I decided it was time to start again, but this time I wanted to be more serious about it. I stopped doing a lot of things I enjoyed. Stopped visiting sites that were huge time sinks and devoted the vast majority of my free time to working on the game (and playing Dota 2, but thats not the point).
Work was going well. I am now up to the final area of the game (world 6), and I have started the final boss. Victory is so close, yet it feels so far away. I want to finish so badly, but I just can’t find the motivation to finish the last bits of work and polish that need to be completed before I feel comfortable calling it a finished game.
Whenever I run into a problem I find it easiest to solve it by identifying it as completely as I can. In this case I’ve made a checklist of everything I need to do to release the game, and here it is (note there may be some minor spoilers):
Final boss fight
- Sounds and music for world
s 5 and6 (and some of 4) World 4 secret area World 5 secret area World 6 secret area Add song title and artist to the HUD bar (already partially implemented)
- Make the secret music player work for all songs
- Finish achievements/trophies (system already working, just need to make all the triggers)
10 or 116 secret characters (maybe a couple more, depending)
- A few
dozen or sosecret objects (somewhat related to achievements) Health bars for appropriate bosses/ minibosses Tutorials for some power-ups World 5 and 6 intros Credits file
- In-game credits
- Some small secrets that I can’t share 😉
- Fix music player initialization error
Testing, testing, and a bit more testing
The list is larger than I would like it to be. The goal now is to find a little bit of time every day and just chip away at it until it disappears. I’ve considered releasing another beta before the first release candidate, but I want at least some of the game to be a surprise for the people that have tested each of the versions as they were released.
To end the post, I want to thank anyone that has ever streamed the game, asked about my progress, downloaded it and gave real feedback, and pushed me to continue. It’s kinda of cheesy to say it, but it really did mean a lot, and support from the community is the only reason I’ve made it as far as I have.
I hope to see some feedback on the final version when it is released. I’ll try to keep this updated a little bit better as I continue. <3